How to Play

Everything you need to read the mountain.

From picking your first peak to decoding every number on the Watch face — plus every workout program explained, so you can match the science to your goal.

Getting started

Four taps to the summit.

Navigation is a straight line: mountain → program → duration → climb. No settings to dig through before every session.

Pick your mountain

Open Cardio Command on your Apple Watch. The first screen is the mountain list. Tap the one you want to climb. Mountains you haven't unlocked yet are grayed out — finish the previous peak to open the next.

Choose a program

Each mountain offers all compatible workout programs. If a program isn't available for your selected duration, it shows a lock icon with a one-line reason. Storm Shelter has its own entry point — look for it at the bottom of the mountain screen.

Set your duration

Main game sessions come in 20, 30, 45, and 60 minutes. Not every program works at every length — Tabata is 20 or 30 min only; Zone 2 needs 45 or 60. Storm Shelter is 5, 10, or 15 minutes. Pick your duration and tap Start.

Reading the Watch display

What every number and line is telling you.

The Active Climb screen is dense by design — it has to work on a 38mm watch while you're breathing hard. Here's the translation.

Phase header · top of screen

Where you are in the workout.

The top two lines show your current phase: a name ("Summit Push," "Recovery Ridge," "High Camp") and a compact progress bar beside a countdown timer for that phase. When a new phase starts you'll feel a haptic.

  • Phase name describes the terrain — and what your body should be doing
  • Progress bar fills left to right as the phase runs down
  • Countdown shows seconds remaining in the current phase
  • At 15 seconds left you'll get a haptic warning — zone is about to shift
SUMMIT PUSH
1:44
HEART RATE
148 bpm
ZONE
🧗
4,820 12:18 left
Heart rate display · middle of screen

Your current BPM, live.

Your heart rate is read by the Watch's optical sensor and updated approximately every 5 seconds — the same ~5-second cadence that drives all game state. The number is always your most recent actual reading, not an estimate.

  • Updates every ~5 seconds via HealthKit's live workout query
  • During a Whiteout event this number is hidden — navigate by feel
  • The last reading stays displayed if the Watch temporarily loses a sample
HEART RATE
148
bpm
Zone bar · the most important graphic

The green band is your altitude.

The zone bar is a horizontal strip that represents your full heart rate range. A green band marks the current target zone. A small climber figure sits at your exact current HR position — inside the green band means you're scoring.

  • Green band — the current target HR zone (your altitude)
  • Climber dot — your exact heart rate, positioned on the bar
  • Climber inside the green = in zone, scoring points and building streak
  • Climber left of green = HR too low, push harder
  • Climber right of green = HR too high, back off
  • Band narrows as you climb harder mountains or hit tighter phases
  • During dynamic events the band may shift, widen, or shrink temporarily
ZONE
🧗
too low in zone ✓ too high
Climber inside the green band = points scoring
Score row · bottom of screen

Points, streaks, and time remaining.

The bottom row shows your score on the left and the session time remaining on the right. Score accumulates every second you're inside the zone — and multiplies the longer you stay in.

  • ⭐ (yellow) or ★ (cyan in Storm Shelter) + score on the left
  • Session time remaining on the right
  • Base score: 1 point per second in zone
  • Streak multiplier: 15s in zone = 1.5×, 30s = 2×, 60s+ = 3×
  • Center bonus: within 3 bpm of zone midpoint adds +20% per second
  • Your % in zone is the headline stat on the Summit Card — fairer across durations
4,820 12:18 left
🔥 Streak 42s — 2× multiplier active
🎯 Within 3 bpm of center — +20% bonus active
Haptic feedback

The Watch talks to your wrist.

You don't have to watch the screen every second. The Taptic Engine signals the key moments.

Entering zone

Gentle double-tap when your HR moves inside the green band. Keep going — you're scoring.

15 seconds to zone change

Three rising taps when the current phase is about to end. Prepare to shift effort up or down.

Leaving zone

A single sharp tap when your HR exits the band. One alert, then silence — constant nagging would ruin the run and drain the battery.

Dynamic events

The mountain fights back.

Random events fire during your climb — each lasting 30–60 seconds. They keep sessions from feeling scripted and separate a good climber from a great one.

🪨

Rockfall

The target zone narrows by 5 bpm for 45 seconds. The margin for error shrinks — thread the needle or lose your streak.

😵

Altitude Sickness

The zone drops 10 bpm unexpectedly. Your climber staggers. Pull back your effort quickly or you'll overshoot the new target.

💨

Tailwind

Good news: the zone widens 5 bpm for 30 seconds and your score multiplier jumps. Breathe into it.

🌫️

Whiteout

Your HR number disappears for 30 seconds. Navigate entirely by effort and haptics. This is the standout mechanic — it forces you to feel your exertion rather than read it. Surviving in-zone earns the Whiteout Survivor badge.

🧗

Rope Assist

A grace period: the zone holds completely steady for 30 seconds regardless of what the script says. Recover without penalty.

Workout programs

Nine protocols, one engine.

Every program is a real interval training protocol from sports science research. The game wraps the protocol — the protocol does the physiological work.

Classic

Summit Expedition

20m30m45m60m

The default program and the best starting point. Zones climb progressively from warmup through Zone 4 at the summit push, then descend for cooldown. What a structured cardio workout looks like when drawn as a mountain.

Base Camp (Zone 1) → Forest Trail (Zone 2) → High Camp (Zone 3) → Summit Push (Zone 4) → Descent (Zone 1).

Norwegian 4×4

The Four Peaks

30m45m60m

The most studied HIIT protocol for VO2 max improvement, developed at the Norwegian University of Science and Technology. Four four-minute intervals at Zone 4–5, each separated by 3-minute Zone 2 active recovery.

Research shows ~46% VO2 max improvement in cardiac patients over 12 weeks. The mountain silhouette shows four sharp peaks of equal height — one per interval.

Tabata

Lightning Ridge

20m30m

Dr. Izumi Tabata's 1996 protocol: 20 seconds all-out / 10 seconds rest × 8 rounds = one 4-minute block. Hits anaerobic and aerobic systems simultaneously. Best for limited time and high calorie burn.

The mountain silhouette is rapid jagged spikes — an EKG drawn on a ridge. Zone 5 tolerance is widest here; scoring rewards anything at Zone 4 or above during the 20-second sprint.

10-20-30

The Rhythm Route

20m30m45m60m

Jens Bangsbo's protocol from the University of Copenhagen: 30 seconds easy / 20 seconds moderate / 10 seconds maximal, cycling in 1-minute blocks grouped into 5-minute work periods. Participants found this particularly "fun" — directly relevant for a game format.

A 7-second haptic countdown fires before each 10-second maximal sprint. The mountain silhouette is rolling repeating hills. Research: improved 5K times by 38 seconds on average.

Pyramid

The Great Pyramid

20m30m45m60m

Ascending-descending intervals: effort climbs from 1-minute pushes up to a long summit hold, then descends back through shorter and shorter efforts. Builds speed and endurance simultaneously. Used widely in competitive running and cycling.

The mountain silhouette is a classic symmetric pyramid — rises to a single peak, descends the same way. The 60-minute version adds a 5-minute sustained hold at the top.

Tempo / Lactate Threshold

The Long Ridge

30m45m60m

Sustained effort at 80–85% max HR — the point where the body barely clears lactate as fast as it produces it. Two long sustained blocks at Zone 3–4, separated by active recovery. Builds the ability to hold higher paces for longer.

This is the tightest zone tolerance of all programs. The score multiplier is highest here to reward the discipline it takes. The mountain silhouette is a long flat high plateau.

Zone 2 Base Building

Valley Trek

45m60m

Sustained 60–70% max HR. Pure aerobic base training. Burns predominantly fat, improves mitochondrial density over weeks, and is championed by endurance athletes and longevity researchers. The challenge is staying inside a low zone when the impulse is to go harder.

Dynamic events are disabled here. Instead: a "fog clearing" visual — the scenery gradually becomes more vivid as you maintain the zone. The mountain silhouette is low rolling hills. Minimum 45 minutes — shorter sessions can't accumulate a meaningful base-building stimulus.

30/30 Explosives

Twin Peaks

20m30m

30 seconds at 90–95% max HR / 30 seconds active recovery. The recovery is intentionally too short for HR to fully drop — so Zone 5 time accumulates efficiently. Hard, quick, repeatable.

Two clusters of 8× (30s Zone 5 / 30s Zone 1), separated by a 2-minute rest. The mountain silhouette shows two sharp symmetric peaks. Short by design — long enough to earn the adaptation, short enough to actually finish.

Fartlek · Random Mode

Wild Peaks

20m30m45m60m

Fartlek is Swedish for "speed play." No fixed structure. At session start, the game generates a random zone script: always bookended by warmup and cooldown, with random Zone 2/3/4 phases in between, plus brief Zone 5 spikes. No two Wild Peaks runs are the same.

The mechanic: you can only see the current phase. "A surge is coming — 10 seconds" is the only warning. After the climb, the Summit Card reveals the mountain silhouette — the unique shape of what you actually climbed.

Special modes

Two modes outside the main game.

Rescue Mission

A trapped climber needs help. Zones jump unpredictably — surge up to reach them, then hold steady for the controlled descent. Maps to HIIT with active recovery. Zone transitions come with a 15-second haptic countdown. Unlocks on Mount Whitney.

Storm Shelter

The reverse game. Start at whatever HR you have — post-sprint, post-stress — and guide it down. The zone script is generated dynamically from your current HR and descends in steps over 5, 10, or 15 minutes. Great for cooldowns, sleep prep, or stress management. Available on every mountain.

iPhone companion app

The full picture, on the bigger screen.

Every climb syncs automatically from your Watch. The iPhone app has four tabs — here's what each one does.

History

Every climb, newest first. Each row shows the mountain, program, date, score, and % in zone. Tap any climb for the full Summit Card at high resolution, a detailed HR elevation chart, and the badges you earned that session.

Achievements

All 12 badges in a grid. Earned badges show their icon with the date you unlocked them. Unearned badges show a progress ring — "3/5 dynamic events toward Storm Chaser" — so you know exactly how close you are.

Stats

Lifetime tiles: total elevation gained, mountains summited, best % in zone, total time on mountain, current streak, and total climbs. A 14-day streak calendar and per-mountain personal records round it out.

Share

Pick any climb, get the full Summit Card preview, and share via the standard sheet — Messages, Photos, AirDrop — or export a pre-cropped 1080×1920 card built for Instagram Stories. The Watch renders the card immediately post-climb; the iPhone re-renders at 3× resolution for sharing.

Summit Card

Every climb has a signature.

Generated automatically at the end of each session. The HR profile is drawn as a continuous mountain skyline — peaks and valleys of your heart rate become the mountain's ridgeline. No two Summit Cards look the same.

Kilimanjaro
Summit Expedition · Jun 24, 2026
87% in zone
⏱ Time 28:42 ♥ Avg HR 142 bpm 📈 Max HR 161 bpm ⭐ 4,820 pts
CARDIO COMMAND
Badge system

Twelve things worth doing.

Three tracks — Summit, Precision, and Event. Each badge has a specific unlock condition; none are participation trophies.

Summit Track

🏔️

First Steps

Complete any climb.

🥉

Triple Summit

3 total climbs completed.

🗺️

Range Master

Complete all 5 mountains.

🏆

Everest Conquered

Complete Everest on any program.

Precision Track

🎯

On Track

80%+ time in zone on any climb.

⚡️

Dead Center

5+ minutes within 3 bpm of zone center.

🪨

Unshakeable

90%+ time in zone on Expert difficulty.

🔥

Streak Climber

60-second continuous in-zone streak.

Event Track

🌫️

Whiteout Survivor

Survive a full Whiteout event without leaving zone.

⛈️

Storm Chaser

Trigger 10 total dynamic events (lifetime).

🧘

Calm Descent

Complete any Storm Shelter session.

🫁

Iron Lungs

Complete a climb with zero zone exits.

Heart rate zones

The five zones, and what they mean.

During onboarding you pick Option A (Apple Health zones — most accurate) or Option B (manual max HR entry). Either way, these are the five targets the game uses.

Zone % of Max HR In-game phase How it feels
Zone 150–60%Warmup, cooldownEasy conversation pace
Zone 260–70%Forest Trail, active recoveryCould hold a sentence
Zone 370–80%High Camp, aerobic workBreathing hard, short phrases only
Zone 480–90%Summit Push, HIIT intervalsCan't talk much
Zone 590–100%Tabata sprints, Twin Peaks burstsAll-out, unsustainable

Beginner mountains (Grouse, Whitney) never target Zone 4–5. You won't be thrown into a sprint on your first run.